3D ARTIST / CREATURE & SET MODELER / SR. VISUAL DESIGNER
3D ARTIST / SR. VISUAL DESIGNER
Freeverse Games (NGMOCO/:DENA)
2010 - Models, Textures, Rigs, Animation.
CASE STUDY: LEAD 3D CHARACTER ARTIST
Company: Freeverse Inc.
Title: We Rule Fish
Project: iOS Games
Date: 10/2008 - 08/2011
WE RULE BOWLING - CHARACTERS
Characters from a bowling app. I worked on several sports titles for Freeverse, bowling, baseball, and an NBA game..making sets of characters that shared sets of animation loops.
NBA BASKETBALL - CHARACTERS
For the NBA, we created a lot of their star players. The models had to be very light weight, and the animation needed to be shared between all of them. One challeng was to create a single rig that could work for all different height characters, but we got it done with Maya's TRAX editor.
CASE STUDY: SR. VISUAL DESIGNER ( CHARACTER CONCEPTS )
Company: Amplify Games
Date: 2011 - 2015
CASE STUDY: 3D PRODUCTION ART - NICKELODEON
Company: Animation Collective
Project: Kappa Mikey (52 Episodes)
Date: 05/2005 - 08/2007
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